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locations

locations Transport Center ● Blue District ● Pink District ● Orange District ● Aqua District The Parks Magic Kingdom ● Hollywood Studios ● EPCOT ● Animal Kingdom Progress City ![]() Transport Center This is where every journey in Progress City begins, and where every journey in Progress City ends. A bustling hub of monorails, peoplemovers, and dimensional transporters, the Transport Center allows you to get from place-to-place with ease. It's the place your character will wake up at, and as such the welcome center (which assigns housing and jobs) is also stationed here. The bulletin board can also be found in the Welcome Center, should you want to post anything. The Blue District is largely made up of housing sectors. A good amount of the NPCs make their homes here, as well as a fair amount of generic NPC families. While your character has assigned housing in Vista Way, they're more than welcome to move into one of these homes once they feel they're able to afford it. The buildings in this sector largely call back to 1950s-style architecture, though they're pristine enough to look as though they've just been built. There's a uniformity to the buildings themselves, as they're predominantly painted white and come complete with a picket fence. Each house could probably fit about four-five people comfortably. The architecture here is more modern, and there's much less uniformity between building-to-building than there is in comparison to the Yesterday Sector. Houses vary in range in terms of style and size, but generally could house between 3-7 people comfortably. Once again varying in style, the houses here are the most "fantastical" of the three time period districts - each being designed with futuristic architecture in mind. "Futuristic" here, however, seems to mean "someone from the 1950s has an idea of what the future will look like and built houses around it". Could fit from 5-8 comfortably. The houses here are all uniform in style, being built less for style and comfort and more for practicality. They're easily the least pricey and attractive houses to the average buyer, and could fit up to 3 comfortably. Every house here is differently sized, and color is everywhere. There's architecture here that's almost Seussian to imagine, lacking logical sense in certain places. As the houses here are so variable in size, some houses can fit only 1 person comfortably, while some could fit up to 20. Progress City's government works from this building - essentially, it's where the Mayor works. There are metal detectors and bag checks set up at the entrance, and it's pretty sizable with plenty of job opportunities if your character doesn't like what's been assigned to them. ![]() The main appeal of this district is that it houses the massive Adventurer's Club - a themed nightclub covered in artifacts and maps from various world expeditions. The club itself is open to the public from 5 p.m. to 3 a.m., and features several different shows and comedy acts throughout the night. Much of the nightlife in Progress City seems to flock in and out of this district and the entire district is based in the style of the Adventurer's Club. Where the Blue District is mostly housing and the Pink District boasts an impressive nightlife, the Orange District is a mix of industrial buildings that provide most of what Progress City needs and more leisurely establishments for eating and shopping. A rather large bank. Your character's paychecks and other financial matters are handled through here, but don't worry! Much of that is handled through your MagicBands, which are directly connected to your bank account if you wish to make purchases. If you prefer paper money, however, you'll have to come here to get it. Though it might be labeled a "food court", there's no mistaking this as a city market. It's a two story building, with about 30 different independently-owned food outlets on the first floor and a huge amount of seating on the second floor. If you can't (or don't want to) cook, this is one of the few places to get food in the city itself. A massive, massive lab. While Dreamfinder specializes in the imaginative, Bill functions in the practical. Not everybody has seen the full labyrinth of his laboratory, but chances are that if a ride has introduced some sort of technological innovation? It came from here. He also rarely leaves the building, so if you need him you'll find him here. An ice cream shop styled after a 1920 speakeasy. There's a wide variety of flavors here, as well as a limited amount of sodas and actual alcohol to pair with the ice cream itself. Run by Mugsi and Kate, a couple that seem way too into their gangster and cowboy personas. Aside from the Adventurer's Club, this seems to be the only place people take their dates. A hybrid greenhouse and community garden, a great number of exotic plants are grown here. It functions as the producer of a large amount of Progress City's food, although some of it is still imported from other places (and even dimensions). An expansive two-store library and bookstore, this location also offers video rentals and space for community events that can't be accomodated by the rec center. Could Ellen share a lab with Bill? She could. Does anyone want to share a lab with Bill? No. No, they don't. If your character wants to work in a more scientifically-minded setting, Ellen's lab is definitely the better bet. Less of a mall, and more of a clothing and homegoods store. That didn't sound as good, though, so the Mayor opted to call it ~The Mall of the Future~. Casting works out of here, though, so you can also pick up vital pieces of your uniform or any furniture you might need here. Basically think of a mix between an Ikea and a department store and you'll have the basic idea. Home of Vista Way, the Aqua District seems to be where most of the city's activity is during the day. The architecture here tends to veer on just this side of wacky, probably thanks to the Dreamfinder's influence. Progress City's premiere coffeehouse - Joffrey's is a coffee company that also offers baked goods and pre-packaged meals. This is the flagship location, however, there are smaller kiosks with limited menus that can be found throughout the theme parks. Essentially a large grocery store. You can pick up food and other basic, everyday living supplies here. For some reason, it always smells like oranges. A huge dine-in movie theater, it functions as a restaurant wherein you can watch your movies in relative comfort while eating Actual Food©. Mainly plays old black and white films. For those wanting the experience of seeing nature without having to acquire fastpasses for Flight of Passage, this comfortable little park should do just the trick! It's well-maintained, and seems almost untouched by the city around it, save for a small carousel and a few scattered statues. The office of the Dreamfinder, the head of Imagineering. Here, Dreamfinder and his associates consistently create new ideas for rides around the parks, as well as ensuring their maintenance. He's always looking for bright minds to help him, so if you think you have what it takes, feel free to ask him if you too can be an Imagineer. A reasonably priced inn for those who don't want to spend their money on lavish hotels around the area, the Progress City Inn offers reasonable rates for the traveler on a budget. It also serves free breakfast and dinner every single day, so if you're a really lazy person it's perfect for an extended stay. Progress City's large rec center is jam-packed with rooms for holding night classes, meetings, as well as a general gym space with a swimming pool. If you have any sort of community event you wish to hold, this could be the place for it. This is where your character's assigned housing will be! It's a large building, and the apartments are rather comfortably sized. Each features a bed, a small kitchen, a bathroom with a shower and tub, a couch (that can function as a pull-out bed) and a television. Not bad, though it could be bigger. The building only features two laundry rooms though, so you better remember to grab your clothes out of the dryer otherwise who knows what might happen to them. |
Magic Kingdom
![]() Progress City's flagship park, Magic Kingdom, is basically unchanged from its real-world counterpart with two obvious exceptions: all Starbucks beverages have been replaced with Joffrey's and the Carousel of Progress has been replaced with America Sings. Oh, and that statue of Walt and Mickey? It just isn't there. Hollywood Studios ![]() Hollywood Studios is similarly unchanged, except for the obvious fact that nobody ever even dreamed of calling it "Cinemagine" and movies are still filmed on the Hollywood Studios backlot. Oh, and everything is open. EPCOT ![]() EPCOT may be the most changed park out of the four. In addition to three additional pavilions in the World showcase (Spain, Israel, and Equitorial Africa), the Millennium Village located between Canada and the UK is still operational under the name "Dimensional Plaza." It features a rotating monthly exhibit from a different dimension, complete with appropriate food and drink. Misson: Space has also been replaced with Horizons. Animal Kingdom ![]() Animal Kingdom is fairly similar to its real-world counterpart with one major change: Rafiki's Planet Watch has been replaced with the unrealized Beastly Kingdom. Additionally, the land of Pandora isn't known as "The World of Avatar" at all. In fact, if you mention Avatar to any Cast Members there, you're likely to get a confused look. There is no "Avatar" in the world of Progress City, and Pandora is based on a real dimension. |
